Tortue Language Reference
Commands are entered on individual lines. Tortue commands and variables are not case-sensitive.
The following commands are currently supported by Tortue:
FORWARD
Move <amount> forward, producing a line.
Format: FORWARD ?? (Where ?? is the amount to move, either a number or a variable)
Example: FORWARD 50
BACKWARD
Move <amount> backwards, producing a line.
Format: BACKWARD ?? (Where ?? is the amount to move, either a number or a variable)
Example: BACKWARD 50
LEFT
Rotate the cursor left by <amount> degrees.
Format: LEFT ?? (Where ?? is the amount to rotate, either a number or a variable)
Example: LEFT 90
RIGHT
Rotate the cursor right by <amount> degrees.
Format: RIGHT ?? (Where ?? is the amount to rotate, either a number or a variable)
Example: RIGHT 90
SETX
Move the cursor to the specified X location.
Format: SETX ?? (Where ?? is the position to move to, either a number or a variable)
Example: SETX 90
SETY
Move the cursor to the specified Y location.
Format: SETY ?? (Where ?? is the position to move to, either a number or a variable)
Example: SETY 90
PENDOWN
Causes subsequent drawing commands (forward/backward) to be drawn.
Format: PENDOWN
Example: PENDOWN
PENUP
Causes subsequent drawing commands (forward/backward) to not be drawn.
Format: PENUP
Example: PENUP
PENCOLOR
Change the pen color. Available colors are: black, blue, cyan, darkgray, gray, green, lightgray, magenta, orange, pink, red, white, yellow.
Format: PENCOLOR ?? (Where ?? is the color)
Example: PENCOLOR RED
PENCOLOR
Change the pen color to the specified red, green, blue, and alpha values.
Format: PENCOLOR <RR> <GG> <BB> <AA> (RR = red, GG = green, BB = blue, AA = alpha)
Example: PENCOLOR 128 0 128 255
CANVASCOLOR
Change the pen color. Available colors are: black, blue, cyan, darkgray, gray, green, lightgray, magenta, orange, pink, red, white, yellow.
Format: CANVASCOLOR ?? (Where ?? is the color)
Example: CANVASCOLOR RED
CANVASCOLOR
Change the pen color to the specified red, green, and bluevalues.
Format: CANVASCOLOR <RR> <GG> <BB> (RR = red, GG = green, BB = blue)
Example: CANVASCOLOR 128 0 128
DRAWSTRING
Draw the specified string at the current location.
Format: DRAWSTRING <message>
Example: DRAWSTRING Hello World!
FONTNAME
Use the specified font name when drawing messages. Accepted fonts are: Dialog, DialogInput, Monospaced, Serif, SansSerif, or Symbol.
Format: FONTNAME <font>
Example: FONTNAME SERIF
FONTSIZE
Use the specified font size when drawing messages.
Format: FONTSIZE <size>
Example: FONTSIZE 36
FONTSTYLE
Use the specified style when drawing messages. Accepted styles are: PLAIN, BOLD, ITALIC..
Format: FONTSTYLE <style>
Example: FONTSTYLE BOLD
CLEAR
Clears the screen.
Format: CLEAR
Example: CLEAR
HOME
Moves the cursor to the center of the screen.
Format: HOME
Example: HOME
NEW
Starts a new drawing.
Format: NEW
Example: NEW
MAKE
Define a variable with the specified value.
Format: MAKE <variable name> = ?? (Where ?? is a number or a variable name)
Example (define variable TEST with 100): MAKE TEST = 100
CONTENT
Displays the value of the variable (or 0 if the variable is undefined).
Format: CONTENT <variable name>
Example: CONTENT TEST
SUM
Add two values together and put the result into the specified variable.
Format: SUM <variable name> = ?? + ?? (Where ?? is a number or a variable name)
Example: SUM TEST = 10 + 20
SUBTRACT
Subtract two values and put the result into the specified variable.
Format: SUBTRACT <variable name> = ?? - ?? (Where ?? is a number or a variable name)
Example: SUBTRACT TEST = 30 - 10
MULTIPLY
Multiply two values and put the result into the specified variable.
Format: MULTIPLY <variable name> = ?? * ?? (Where ?? is a number or a variable name)
Example: MULTIPLY TEST = 20 * 20
DIVIDE
Divide two values and put the result into the specified variable.
Format: DIVIDE <variable name> = ?? / ?? (Where ?? is a number or a variable name)
Example: DIVIDE TEST = 30 / 5
REPEAT
Repeat all commands until END REPEAT is reached for the specified number of times.
Format: REPEAT ?? (Where ?? is the number of times to repeat. Can be a number or a variable)
<commands>
END REPEAT
Example (to draw a square): REPEAT 4
FORWARD 50
LEFT 90
END REPEAT
TO
Define a set of commands that can be called using the specified name.
Format: TO <name>
<commands>
END TO
Example (define a command "square", and then call the command): TO SQUARE
FORWARD 50
LEFT 90
FORWARD 50
LEFT 90
FORWARD 50
LEFT 90
FORWARD 50
LEFT 90
END TO
SQUARE
IF
Execute the commands until END IF is reached, if the specified condition is true. Conditions are: = (equals), < (less than), > (greater than), ! (not equal)
Format: IF <value1> <condition> <value2>
<commands>
END IF
Example (draw a line if 10 is less than 100): IF 10 < 100
FORWARD 50
END IF
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